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Channel: YouTube Engineering and Developers Blog – googblogs.com
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YouTube’s road to HTTPS

Today we added YouTube to Google's HTTPS transparency report. We're proud to announce that in the last two years, we steadily rolled out encryption using HTTPS to 97 percent of YouTube's traffic.HTTPS...

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An updated Terms of Service and New Developer Policies for the YouTube API...

Today we are announcing changes to the YouTube API Services Terms of Service and introducing new Developer Policies to guide their implementation. These updated Terms of Service and new Developer...

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Saying goodbye to the YouTube v2 Uploads API service

If you’re already using or migrated to the YouTube Data API v3, you can stop reading.If you develop a tool, script, plugin, or any other code that uploads video to YouTube, we have an important update...

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Download your ad revenue reports through the YouTube Reporting API service

With the launch of the YouTube Reporting API last year, we introduced a mechanism to download raw YouTube Analytics data. It generates a set of predefined reports in the form of CSV files that contain...

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Supercharge your YouTube live tools with the new Super Chat API

In December 2015, we launched an array of API services that let developers access a wealth of data about live streams, chat, and fan funding. Since then, we’ve seen thousands of creators use the tools...

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Improving VR videos

At YouTube, we are focused on enabling the kind of immersive and interactive experiences that only VR can provide, making digital video as immersive as it can be. In March 2015, we launched support for...

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Visualizing Sound Effects

At YouTube, we understand the power of video to tell stories, move people, and leave a lasting impression. One part of storytelling that many people take for granted is sound, yet sound adds color to...

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Blur select faces with the updated Blur Faces tool

In 2012 we launched face blurring as a visual anonymity feature, allowing creators to obscure all faces in their video. Last February we followed up with custom blurring to let creators blur any...

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Variable speed playback on mobile

Variable speed playback was launched on the web several years ago and is one of our most highly requested features on mobile. Now, it’s here! You can speed up or slow down videos in the YouTube app on...

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Resonance Audio: Multi-platform spatial audio at scale

Cross-posted from the VR BlogPosted by Eric Mauskopf, Product ManagerAs humans, we rely on sound to guide us through our environment, help us communicate with others and connect us with what's...

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Making high quality video efficient

YouTube works hard to provide the best looking video at the lowest bandwidth. One way we're doing that is by optimizing videos with bandwidth in mind. We recently made videos stream better -- giving...

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Control your 360 videos with the YouTube IFrame Player API

Ever since we launched 360° videos in 2015, we've been exploring ways to unleash the full potential of this new video format, including Cardboard mode, 360° live streams, and improved video quality. We...

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Add stereo music or narration to VR videos

We introduced a new feature which allows YouTube creators to mix together spatial audio with stereo audio content, like music and/or narration, when they work on VR experiences. Viewers can already...

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Launching a YouTube dataset of user-generated content

We are excited to launch a large-scale dataset of public user-generated content (UGC) videos uploaded to YouTube under a Creative Commons license. This dataset is intended to aid the advancement of...

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Abbreviated public-facing subscriber counts

Following our announcement in May, we'll be abbreviating subscriber counts across YouTube, starting the week of September 2; and the public YouTube Data API Service, starting the week of September 9....

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Visit our new blog destination

Our YouTube Blog has been on Blogger for the past 15 years, so this past August, we figured it was time to completely change things up. We created an entirely new site and redesign. In 30 days, we’re...

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